
Animation vs. Animation Drawing
Animation is one role. Animation drawing covers the whole pipeline: concept art, storyboarding, design, backgrounds and animation. Here’s how they differ.
Ideas, advice and honest opinions about animation, drawing and learning at your own pace, from SlowLine instructor Steff Farrar.

Animation is one role. Animation drawing covers the whole pipeline: concept art, storyboarding, design, backgrounds and animation. Here’s how they differ.

What I mean by “classical” animation, why a walk is never just a walk, and why these skills make you a stronger animator in any medium.

If you learn differently, I’m here to teach differently. Why SlowLine has no grades or hard deadlines, and how levels work instead.

Who SlowLine is for, from future animators and portfolio builders to artists who simply love to draw, and where each path can lead.